Why+digital+storytelling?

//"Digital Storytelling" is an emerging term, one that arises from a grassroots movement that uses new digital tools to help ordinary people tell their own 'true stories' in a compelling and emotionally engaging form. These stories usually take the form of a relatively short story (less than 8 minutes) and can involve interactivity. The term can also be a broader journalistic reference to the variety of emergent new forms of digital narratives (web-based stories, interactive stories, hypertexts, and narrative computer games)//. ([|Wikipedia])
 * What is digital storytelling?**

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 * Background**
 * [|Center for Digital Storytelling]
 * [|Elements of Digital Storytelling]
 * [|Apple Video Journalism]
 * [|Digitales: The Art of Telling Digital Stories]
 * [|David Jakes on Digital Storytelling]
 * 50 Ways to Tell a Story (Alan Levine--CogDogRoo fabulous list of tools and examples!) A must see!
 *  PowerPoint Reform Tools


 * Tools for digital storytelling**
 * 50 Ways to Tell a Story
 * [|VoiceThread]
 * [|Animoto] (create music videos)
 * [|Animoto for Education]
 * [|PhotoShow]
 * [|ToonDoo] (cartoon generator)
 * [|Makebeliefscomix.com]
 * [|xtimeline] (collaborative timelining tool)
 * [|ScrapBlog] (online scrapbook production)
 * [|OurStory]
 * [|Blabberize]
 * [|Slide.com]
 * [|Moonk] (converts your slides to Flash)


 * Why should teachers know and use digital storytelling tools and strategies?**
 * To promote student creativity
 * To inspire narrative writing
 * To encourage learners to create and communicate in multiple media
 * To model digital-age work
 * To model respect for intellectual property using 21st century tools
 * To help students share their local stories with a larger community/audience
 * To promote, support, and model creative and innovative thinking and inventiveness [|(NETS*T)]
 * To engage students in exploring real-world issues and solving authentic problems using digital tools and resources. [|(NETS*T)]
 * To promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes. [|(NETS*T)]
 * To model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments. [|(NETS*T)]
 * To design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. [|(NETS*T)]
 * To customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources. [|(NETS*T)]
 * To provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching. [|(NETS*T)]
 * To demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations. [|(NETS*T)]
 * To collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation. [|(NETS*T)]
 * To communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats. [|(NETS*T)]
 * To model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning. [|(NETS*T)]
 * To advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources. [|(NETS*T)]
 * To address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.
 * To promote and model digital etiquette and responsible social interactions related to the use of technology and information. [|(NETS*T)]
 * To develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital-age communication and collaboration tools. [|(NETS*T)]
 * To participate in local and global learning communities to explore creative applications of technology to improve student learning. [|(NETS*T)]
 * To exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others. [|(NETS*T)]
 * To evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning. [|(NETS*T)]
 * To contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community. [|(NETS*T)]


 * Why should students know and use digital storytelling tools and strategies?**
 * To create and share original works in multiple media
 * To create original works as a means of personal or group expression. ([|NETS*S])
 * To interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. ([|NETS*S])
 * To communicate information and ideas effectively to multiple audiences using a variety of media and formats. ([|NETS*S])
 * To develop cultural understanding and global awareness by engaging with learners of other cultures. ([|NETS*S])
 * To contribute to project teams to produce original works or solve problems. ([|NETS*S])
 * To improve creative writing skills
 * To learn to develop a personal message and voice
 * To improve literacies with varied media
 * To learn to communicate effectively with 21st century tools
 * To learn to respect intellectual property and use copyright-friendly resources
 * To share creative works with authentic audiences
 * To seek opportunities for pursuing personal and aesthetic growth [|AASL Standards]
 * To use creative and artistic formats to express personal learning [|AASL Standards]
 * To organize personal knowledge in a way that can be called upon easily [|AASL Standards]
 * To share knowledge and participate ethically and productively as members of our democratic society" [|AASL Standards]
 * To organize knowledge so that it is useful [|AASL Standards]
 * To demonstrate personal productivity by completing products to express learning [|AASL Standards]
 * To collaborate with others to exchange ideas, develop new understandings, make decisions, and solve problems [|AASL Standards]
 * To use the writing process, media and visual literacy, and technology skills to create products that express new understandings [|AASL Standards]


 * Why should librarians know and use digital storytelling tools and strategies?**
 * To inspire the traditional art of storytelling in new accessible digital formats
 * To share students' creative expressions with authentic audiences
 * To encourage the pursuit of aesthetic growth


 * Why should administrators know and use digital storytelling tools and strategies?**